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Workshop: Hard Surface Modeling with ZBrush 4R8


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The workshop will focus on the hard surface modeling techniques I commonly use to create weapon and vehicle assets in ZBrush. I will covering topics from boolean modeling, insert meshes, ZModeler, as well as many others. Aside from modeling techniques, I will cover some of the specific features, brushes, and workflows I commonly use when creating assets for games.
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  • SKU
    WS17740

Class Schedule

Instructor Date Time
Michael Climer Sunday, Oct 8th 9 AM - 1 PM

This is an on-site workshop and will only be available at the ZBrush Summit 2017, which will be held on the Gnomon School campus at:

1015 N Cahuenga Blvd
Los Angeles, CA 90038
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*Registration Cancellation by Participant: Due to the limited number of Workshop seats, the deadline to receive a refund for your registration is 10 business days before the event. No refunds will be possible after September 21, 2017. Cancellations prior to the deadline are eligible to receive a refund less a $25 service fee.

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